Multiagent Systems for Virtual Environment for Training. Application to Fire-Fighting

R. Querrec, C. Buche, E. Maffre, and P. Chevaillier

References

  1. [1] J. Piaget, Le comportement, moteur de l’évolution (Paris:Gallimard, 1976).
  2. [2] P. Fuchs, G. Moreau, & J. Papin, Le traité de la réalité virtuelle(Paris: Les Presses de l’Ecole des Mines, 2001).
  3. [3] G. Burdea & P. Coillet, La réalité virtuelle (Paris: Hermès,2003).
  4. [4] J. Tisseau, Virtual reality: In virtuo autonomy, Accreditationto Direct Research, University of Rennes 1, 2001.
  5. [5] Y. Demazeau, From interactions to collective behaviour inagent-based systems, Proc. European Conf. on Cognitive Science, Saint-Malo, France, 1995, 117–132.
  6. [6] M. Hannoun, O. Boissier, J. Sichman, & C. Sayettat, MOISE:An organizational model for multi-agent systems, Proc.IBERAMIA-SBIA 2000, Atibaia, Brazil, 2000, 156–165.
  7. [7] J. Ferber & O. Gutknecht, A meta-model for the analysisand design of organizations in multi-agent systems, Proc.ICMAS’98: 3rd Int. Conf. on Multi-Agent Systems, Paris,France, 1998, 128–135. doi:10.1109/ICMAS.1998.699041
  8. [8] P. Deloor & P. Chevaillier, Generation of agent interactions from temporal logic specifications, IMACS’00, Lausanne, Switzerland, 2000.
  9. [9] B.P. Woolf, Building knowledge based tutors, Computer Assisted Learning: Proc. 4th Int. Conf. (ICCAL’92), Wolfville, Canada, 1992, 46–60.
  10. [10] D. Lourdeaux, P. Fuchs, & J.-M. Burkhardt, An intelligenttutorial agent for training virtual environments, Fifth WorldMulticonference on Systemics, Cybernetics and InformaticsSCI’01, Orlando, USA, 2001.
  11. [11] J. Rickel & L. Johnson, Animated agents for procedural trainingin virtual reality: Perception, cognition, and motor control,Applied Artificial Intelligence, 13, 1999, 343–382. doi:10.1080/088395199117315
  12. [12] F. Harrouet, oRis: S’immerger par le langage pour le prototypage d’univers virtuels à base d’entités autonomes, doctoral diss., Université de Bretagne Occidentale, 2000.
  13. [13] J.F. Richard, Les activités mentales: Comprendre, raisonner,trouver des solutions (Paris: Armand Colin, 1998).
  14. [14] M. Crampes & G. Saussac, Facteurs qualité et composantesde scénario pour la conception de simulateurs pédagogiques àvocation comportementale, Sciences et Technique Educatives,6 (1), 1999, 11–36.
  15. [15] T.W. Chan & A.B. Baskin, Learning companion systems,intelligent tutoring systems, in C. Frasson & G. Gauthier(Eds.), At the crossroad of artificial intelligence and education,1 (Bristol, UK: Intellect, 2000) 159-167.
  16. [16] E. Aimeur, C. Frasson, & H. Dufort, Cooperative learningstrategies for intelligent tutoring systems, Applied ArtificialIntelligence, 14, 2000, 465–489. doi:10.1080/088395100403388
  17. [17] P. Gaussier, S. Moga, & M. Quoy, From perception-actionloops to imitation processes: A bottom-up approach of learningby imitation, Proc. Man and Cybernetics, 31, 2001, 431–442.
  18. [18] A. Del Bimbo & E. Vicario, Specification by-example of virtualagents behaviour, IEEE Trans. on Visualization and ComputerGraphics, 1 (4), 1995, 343–349. doi:10.1109/2945.485621
  19. [19] T. Mengelle & C. Frasson, A multi-agent architecture for an ITS with multiple strategies, Proc. Conf. CALISCE'96, LNCS 1108, San Sebastian, Spatin, 1996, 96-104.

Important Links:

Go Back